Tuesday
Jun122012

First Drafts are Tough

You may have heard of Emma Coats from the 22 Rules of Storytelling According to Pixar piece that’s floating around lately. She’s the storyboard artist who posted the 22 rules to her twitter account. She also posted the two I’ve embedded above. This additional rule is incredibly important to all NaNoWriMo/Camp NaNoWriMo participants, so I thought I’d share it as companion to the ones that are getting all the attention. I’ve written about this previously; first drafts are what I consider to be the true writer’s block.

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Wednesday
Jun062012

Some IPG Publishers Also Go DRM-Free

I knew it was only a matter of time after Macmillian’s TOR and Forge imprints went DRM-Free. Now there’s news that more publishers are heading down the unencumbered road.

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Friday
Jun012012

Camp NaNoWriMo/JuNoWriMo Begins. Ack.

It’s that time again… National Novel Writing Month. If you’re thinking that’s normally November, you’re right, but it turns out this is an awfully popular passtime, and some people want to do it at other times during the year too.

I’m going to go along with them. I’m signed up at Camp NaNoWriMo, the two-time summer branch of the organization, and will also be flying the JuNoWriMo banner.

It’s been June 1st for a little over an hour now, and I’m not real sure exactly what I’m going to write, but I’ll figure it out.

One big change from November is that this time I’m going to avoid the whole series of short stories thing. I found it difficult to maintain momentum when I had to stop and think up a whole new story at least once a week. So this time it’ll be a longer story I can just plow through.

Camp NaNoWriMo in June is only part one. They also apparently have Camp NaNoWriMo August, which is interesting since it’s a 31 day month, not 30. I’m not sure if I’m crazy enough to do that with only one month in between, but right now, before the madness, it’s kind of tempting.

Wish me luck!

Monday
May212012

Changing the Story - Interactive Narrative

Shortly after I posted my GeekBeat.TV review of The Walking Dead Game I got a number of comments to the effect that people were disappointed by how little the story changed over the course of playing the game. I was pretty dumbfounded by this, as the degree of change was one of the things that impressed me the most; so much so that I wrote about it here, too.

After having given it a few weeks of consideration, I’ve come to believe people have the wrong idea about interactive storytelling, or at least that they have unrealistic expectations. There’s this sense that “the story completely changes when you select different options!” means really radical changes, like in one branch you abandon Atlanta and go off to a totally different city with different characters, while another branch has you stay in the area.

That kind of branching story can be done, but not in a game like The Walking Dead Game. That’s more the kind of difference you’d see in a massively multiplayer online game like World of Warcraft or Star Wars: The Old Republic, where the games were designed with massive budgets and enough staff to be able to cope with wildly diverging paths of that nature.

The Walking Dead is a much more tightly focused game, and it works within some limitations. You’re always going to start the game in that police car, and you’re always going to end episode 1 in [SPOILER REDACTED]. Nothing you do during the game can change that, except die, and I’d assume you’d try again if that happened.

Instead what changes is Lee’s relationships with the other survivors, and even who the group of survivors is composed of. Did so-and-so live or die? Did you stick up for the one family during the confrontation in the pharmacy so that he has your back later on? Did you call someone a nasty name, earning a black mark in her book that she’ll remember later? Did you lie to Clementine or tell her the brutal truth early on? All of these things are noted and remembered by the game, and really change how people interact with Lee as you play him through events.

THAT is how interactive narrative changes, even when settings don’t. Now, where’s episode 2?

Tuesday
May152012

How is the Story in Diablo III?

I’ve never been a fan of the Diablo series, but I’m also woefully undereducated on it. I played the first one for a short time and didn’t like it, but never bothered looking at the second. I have to admit I’m very curious about Diablo 3, and most curious in particular about the story in it, and in the series as a whole. Have you had any experience of it? Let me know in the comments!

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